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 Post subject: Re: Games You Beat in 2012
PostPosted: April, 23, 2012 - 11:25am 
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Dante369 wrote:
Frank wrote:
so steve just told me over IM the whole ending. here's what people don't get. despite the fact they are given choices through out the game, you are still playing a very linear story. from what i can tell, people wanted it to be one thing and they got something else. kind of like Lost or indy4. they wanted something else, but that wasn't what the game was about, and they refused to listen.

Have you played any of the games?


Of course not. HAHAHAHAHAHA


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 Post subject: Re: Games You Beat in 2012
PostPosted: April, 23, 2012 - 11:30am 
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People wanted ME3 to be what it was promised to be. A unique experience where you choices had consequence. Something else was delivered. To be disappointed is the normal response. I'm fucking tired of being told I'm just interpreting it wrong.

YO. Spoilers!


I'm not saying they have to change a damn thing. I'm just saying what they gave us was fucking lame, and just goes to show that they bit off way more than they could chew. They molyneauxed the shit out of Mass Effect's story. Good job Guys.

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 Post subject: Re: Games You Beat in 2012
PostPosted: April, 23, 2012 - 12:20pm 
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As I said before, I can understand the hate. I'd probably feel cheated slightly too. I don't know, I haven't played them so I have no idea.


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 Post subject: Re: Games You Beat in 2012
PostPosted: April, 23, 2012 - 1:26pm 
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To be honest, I didn't mind the ending I got (the green ending for those of you that know what that means). I think it fell short on some things, but it wasn't terrible to me. However, when I saw that all the endings were basically the same thing it made me slightly disappointed. Not "threaten the life of the writer" or "sign a petition online" or "send thousands of cupcakes to Bioware" disappointed... but yeah I was like "hmm, thats kinda lame".

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 Post subject: Re: Games You Beat in 2012
PostPosted: April, 23, 2012 - 1:41pm 
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AHAHAHAHHAHAHAHAAAAA

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 Post subject: Re: Games You Beat in 2012
PostPosted: April, 23, 2012 - 4:42pm 
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Yeah the issue is that with the last game your decisions directly affected what happened at the end. This one it does not matter what you did in any of the 3 games you wind up at the end and you either have 2 choices or 3 choices. You could play the whole game being evil as fuck then at the end you can just pick the "good ending". While I did not hate the ending, something about that definitely bugged me. I might have preferred it if it just gave me an ending based off of my choices instead of saying "Well do you want to continue in the evil path or be a good guy."

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 Post subject: Re: Games You Beat in 2012
PostPosted: April, 23, 2012 - 4:52pm 
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how many endings do we need now? 50? 100? or just 2? one good one bad? its the end of the story that they are telling you. let me ask you this, form what i know about it, whether or not you chose to be a "good guy" or a "bad guy" how much did it alter the ending of the first two games? i don't mean you rode off with otacon instead of meryl kind of thing. did the conclusion of the narrative end basically the same way?

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 Post subject: Re: Games You Beat in 2012
PostPosted: April, 23, 2012 - 5:01pm 
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Frank wrote:
how many endings do we need now? 50? 100? or just 2? one good one bad? its the end of the story that they are telling you. let me ask you this, form what i know about it, whether or not you chose to be a "good guy" or a "bad guy" how much did it alter the ending of the first two games? i don't mean you rode off with otacon instead of meryl kind of thing. did the conclusion of the narrative end basically the same way?



The second game did have a similar ending where you choose one of (I believe) 3 endings. However the big last mission you had to make all these choices of who did what and if you picked wrong that character would die. At the beginning no one knew how that was determined but later it came out that if you had taken that character's side in an argument that happened earlier or some shit they would live.

I would have been fine with something similar. Like you have your general good/bad endings but you have other little things that change based off of other choices. There are some little things but they don't come off as that important. in relation to the ending.

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 Post subject: Re: Games You Beat in 2012
PostPosted: April, 23, 2012 - 5:04pm 
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I liked it better when video games had no stories. Centipede, now that was a cool game.

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 Post subject: Re: Games You Beat in 2012
PostPosted: April, 23, 2012 - 6:21pm 
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Russell Casse wrote:
I liked it better when video games had no stories. Centipede, now that was a cool game.


This guy knows what's up.

Video game stories STINK unless they are tongue in cheek or lighthearted. Keep it simple, you dummies! I mean, shouldn't the game be the important part? Too many video games are about spectacle now, not being good games. Spectacle doesn't make your story awesome either, just cooler to look at. The sad part is that that's enough to distract most people from the garbage they've been playing (I'm guilty of this myself from time to time), so they'll keep trying to sell us shit until the end of time.

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 Post subject: Re: Games You Beat in 2012
PostPosted: April, 23, 2012 - 10:21pm 
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that's kind of my point. so if your character had an argument with another character and that character dies later on because of what choice you made in that argument, which actually is really random when you think about it, in what way does this character's death alter the ultimate ending of the story?

for example, if there's a ship with like the president of the universe or some horseshit on it, and the bad guys are going to try to blow it up to cause the trade federation to beat off to queen amidala's boobs, right. and the writer's say, this ship is going to explode because that's what motivates the rest of the game, or sets up the next game or what have you. that's whats going to happen irregardless of your choices.

and i agree with nate. most of these stories are fucking horseshit anyway. i can't stand playing FF games anymore because the stories are retarded.

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 Post subject: Re: Games You Beat in 2012
PostPosted: April, 23, 2012 - 10:51pm 
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That's because you don't play FF for the story. You play to get your guys maxed out so you can kill people in 1 hit.

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 Post subject: Re: Games You Beat in 2012
PostPosted: April, 23, 2012 - 10:54pm 
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Russell Casse wrote:
That's because you don't play FF for the story. You play to get your guys maxed out so you can kill people in 1 hit.


HAHAAH thats why YOU play FF.


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 Post subject: Re: Games You Beat in 2012
PostPosted: April, 23, 2012 - 11:28pm 
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I think the thing that pissed me off about the Mass Effect ending is that I had 2 choices (If I had done something differently I would have had a third but whatever). You stand at the beginning of this path.It branches off two ways and you either go one way and become part of a system, or you go the other way and blow it up. You can clearly see both options from your starting point and they are even colour coded. You pick one of the two and it plays an ending cutscene based on that decision (with some mention of the other bigger decisions you made in the story).

It's like Deus Ex: HR. In that game you have 4 buttons that each give you a slightly different ending and you push one. There's something about that that seems really anticlimactic.

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 Post subject: Re: Games You Beat in 2012
PostPosted: April, 23, 2012 - 11:28pm 
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I don't know why anyone would want to play FF for the story. The story hasn't changed much since the first FF. A rag tag band of people bump into each other and they need to over come some ultimate evil or empire. They get super strong and kill said ultimate evil with 1 hit. End of story.

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 Post subject: Re: Games You Beat in 2012
PostPosted: April, 23, 2012 - 11:47pm 
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Russell Casse wrote:
I don't know why anyone would want to play FF for the story. The story hasn't changed much since the first FF. A rag tag band of people bump into each other and they need to over come some ultimate evil or empire. They get super strong and kill said ultimate evil with 1 hit. End of story.


Only your guys get super strong and kill everything with one hit.

I used to THINK I played FF for the story, but it was secretly because the battle systems were just so damn fun. FF4 and FF6 were balanced enough to where the fights were usually very strategic. Well, the boss fights anyway. FF fights were especially awesome in 2 when they introduced the Active Time Battle system, meaning even though it was still turn based, things were always still moving along. If you sat there, you died. They dogged ATB in FFX, but that was so they could put an emphasis on what character you needed and when, which worked well enough I thought since I loved X.

The stories were just fun. They always share the same elements, but you always grow to love the cast (in most cases). You said it yourself, even you loved the characters by the end of FF13 even though you knew they were all corn balls. Nothing will beat the ending to FF6. Just how it went through all the character relationships as they escaped Kefka's tower... so good. The story in FF12 was actually pretty sweet, I just wish I played that game right. I was trying to treat it like FFX where I tried to give everyone equal battle time, when I should have picked a set party. Speaking of FF12, apparently Bache or whatever his name was, was supposed to be the main character, but Square forced Vaan and Penelo in there to lighten the mood and get the girly men characters as the stars. Bache is just too manly to be a main character in current day FF.

I only maxed out my dudes in FF4 and FF6 and that was after the end game when I was just looking for more to do.


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 Post subject: Re: Games You Beat in 2012
PostPosted: April, 23, 2012 - 11:55pm 
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Yeah, I think story wise, they peaked at 6. I would have to say it's still my favorite. 12 had an awesome combat system I thought. It was kind of ashame that you did need to grind in that game unless you read the FAQ and knew exactly how to make your guys uber good ahead of time. And yes, I did end up liking the characters in 13. To be honest, as convoluted as the story in FF13-2 was, I actually ended up getting into it by the end. I didn't know Basch was supposed to be the main character. That's kind of neat. I thought Ashe could have been the main focus. I actually barely used Basche in the game. His magic was just so crappy. I needed a more balanced team. Which is also why I didn't use Penelo. She had no strength. So if a bad guy was weak in one area and strong in the other area, you're screwed. I also loved the fact Balthier thinks he's the main character the entire time. He kind of reminded me of Pierce Brosnan.

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 Post subject: Re: Games You Beat in 2012
PostPosted: April, 24, 2012 - 12:00am 
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Not "threaten the life of the writer" or "sign a petition online" or "send thousands of cupcakes to Bioware" disappointed... but yeah I was like "hmm, thats kinda lame".


Yeah the game can have a shitty ending, but no matter how you swing it the petitions and sense of entitlement is fucking ridiculous, get a life.


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 Post subject: Re: Games You Beat in 2012
PostPosted: April, 24, 2012 - 1:17am 
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My favourite part is that they demanded the an addition/change so hard that they are going to get it, and I GUARANTEE they are disappointed by it. They spent a ton of time going to where they got. What makes people think a fast change/add on will be better.

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 Post subject: Re: Games You Beat in 2012
PostPosted: April, 24, 2012 - 2:37am 
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It wont, the people who signed those petitions should get a shock from russell.


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 Post subject: Re: Games You Beat in 2012
PostPosted: April, 24, 2012 - 12:49pm 
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William Smith wrote:
It wont, the people who signed those petitions should get a shock from russell.


hahahaha, I agree. Thanks for the indorsement.

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 Post subject: Re: Games You Beat in 2012
PostPosted: April, 25, 2012 - 12:08am 
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Nate wrote:
Bulletstorm (PC) - 1/4
Wario Land 4 (GBA) - 1/4
Ninja Gaiden (NES) - 1/8
Ninja Gaiden Sigma (PS3) - 1/11
VVVVVV (3DS) - 1/19
Mighty Switch Force (3DS) - 1/20
NyxQuest (Wii) - 1/25
Kirby: Mass Attack (DS) - 1/25
Thor (DS) - 1/29
Mutant Mudds (3DS) - 2/1
MadWorld (Wii) - 2/2
No More Heroes 2 (Wii) - 2/4
Jak and Daxter (PS3) - 2/11
Professor Layton and the Last Specter (DS) - 2/11
Rhythm Heaven Fever (Wii) - 2/22
Rayman Origins (PS3) - 2/22
Resident Evil: Revelations (3DS) - 2/25
SSX (PS3) - 3/1
Super Mario Advance: Yoshi's Island (GBA) - 3/8
Mass Effect 3 (PC) - 3/13
Journey (PS3) - 3/22
Kid Icarus: Uprising (3DS) - 4/4
Uncharted: Golden Abyss (Vita) - 4/16
3D Classics: Kid Icarus (3DS) - 4/18
Fez (360) - 4/19
Devil May Cry (PS3) - 4/24


I've been meaning to play through this game for a long time now. I've picked it up a few times over the years, but I always ended up quitting at some point due to frustration. Anyway, I picked up the PS3 Devil May Cry collection and made sure I finished this one. This game is pretty goddamn tough at times. I'm nearly certain I would die immediately on anything other than normal. It's a fun ride though. Devil May Cry games have always had a bit of open navigation that I felt really doesn't help the game. If you look at Bayonetta, it's a lot more strict in it's pacing, and I think that's a good thing. The combat is a lot of fun, but I'm spoiled by DMC3 which has a ton of weapons and styles. It's cool to see where the series started, and it's a pretty fun ride.

My only beef with this version is that the FMVs are all the old PS2 video files. They are grainy and full of artifacts. Most of the time the game looks really good, but when you get to a cutscene it makes you sad. I guess there's not really a ton they could have done, but it's still a bummer.

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 Post subject: Re: Games You Beat in 2012
PostPosted: April, 25, 2012 - 12:38am 
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I stumbled upon the Marauder Shields meme tonight while reading about the ME3 ending stuff some more. I can't breathe from laughing.


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 Post subject: Re: Games You Beat in 2012
PostPosted: April, 25, 2012 - 1:01am 
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Nate wrote:
I've been meaning to play through this game for a long time now. I've picked it up a few times over the years, but I always ended up quitting at some point due to frustration. Anyway, I picked up the PS3 Devil May Cry collection and made sure I finished this one. This game is pretty goddamn tough at times. I'm nearly certain I would die immediately on anything other than normal. It's a fun ride though. Devil May Cry games have always had a bit of open navigation that I felt really doesn't help the game. If you look at Bayonetta, it's a lot more strict in it's pacing, and I think that's a good thing. The combat is a lot of fun, but I'm spoiled by DMC3 which has a ton of weapons and styles. It's cool to see where the series started, and it's a pretty fun ride.

My only beef with this version is that the FMVs are all the old PS2 video files. They are grainy and full of artifacts. Most of the time the game looks really good, but when you get to a cutscene it makes you sad. I guess there's not really a ton they could have done, but it's still a bummer.

I should've been the one to fill your dark soul with LiiiIIIiIiIiiIiIIIIGHT!


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 Post subject: Re: Games You Beat in 2012
PostPosted: April, 25, 2012 - 3:19am 
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Ahahahaha! That part was so bad!

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