While my love affair with Metal Gear Solid: Peace Walker continues to flourish, I had the chance to pick up another highly anticipated title of mine, Super Mario Galaxy 2. As I continue my slide further and further into the realm of the “casual gamer”, I’m finding that my consoles are collecting and ever growing coat of dust. Believe me, it’s not for a lack of wanting on my part. So when I had a few minutes to kill the other day, I stumbled into the Best Buy in Union Square (open 24 hours no less), and picked up a copy of SMG2.
Yesterday, after pulling my hair out trying to coax my rechargeable batteries into actually charging, I popped it in my Wii and gave it a spin. Like I said, it has been some time since I picked up a Wii remote. I plugged in the nunchuck and was smiling to myself as I played through the opening little cinema. However, I instantly noticed one of the biggest flaws with the remote and nunchuck set-up that has plagued me since I first played Zelda: Twilight Princess at the Wii’s launch, and that is which it is not friendly to left-handed people such as myself. Allow me to explain.
Historically speaking, a large majority of home consoles all have similar button layouts. Since at least the NES, all major platforms have a controller where the directional D-pad is situated to the left, and a varying set of secondary buttons to perform actions are to the right. Meaning, to move a character onscreen has always been done using my left thumb, and jumping and shooting is done with my right thumb. This has almost always been the case. Then the Wii comes along.