While going through my “Magazine Treasure Chest” I started taking some pictures of pages that caught my attention. After sifting through my photos, it turns out most of them are from Electronic Gaming Monthly, but that’s probably because I already wrote about early Nintendo Power in a previous post. Then there is GamePro, but lets face it, GamePro has nothing memorable going on despite the fact that I own tons of them.
I’m going to handle this one as more of a slide show, just a bunch of photos with some captions under them. Enjoy.
I loved these Final Fantasy covers that were supposedly drawn by Yoshitaka Amano just for EGM, though I’ve seen the art elsewhere since then. I still really like Amano’s art, but at the time I was rather infatuated with his work, so I snatched these issues up and put them away in a different and safer spot for years. I loved the one of Tidus and Yuna so much that I actually bit off of it big time in a school project I worked on. Mine of course was no where near as awesome.
In the mid 90s EGM did a handful of huge issues of the magazine. The one I still have in great condition features Doom for the 32X on the front. It’s pretty amazing they were able to put something like that out at the time, that thing was just packed with games and info (and of course ads). I suppose I see how it was possible, we were at what was then a height for video games as a medium and the internet wasn’t quite what it is today. How else would companies be able to reach interested players? Compare that to the July 2007 issues of EGM at the bottom of the stack which is about a quarter of the size of that beast. In the middle is probably the last “huge” issues of EGM from November 2002, but even that is dwarfed compared to the 1994 issue. Also, please excuse my gross finger nail in that shot. I cut them the next day.
The beauty of that huge issue is that they were able to dedicate pages to large maps like this. I always loved when magazines, especially Nintendo Power, would have huge maps on the pages. I love looking at game maps laid out like that, they give you a sense of how the developers are thinking along with the scale and scope of stages in a game. Today you can find tons of maps like this on vgmaps.com, but in those days this was the only way to see stuff like this.
EGM used to have a two to four page spread on Arcade games, which I always enjoyed seeing. Usually with games I would never get to play, but that was always the fun of it.
They also used to do big import sections and previewed tons of games that would never see the light of day in the US. This was another section I used to love looking at, and I’d always hold out hope that some of these games would eventually make it stateside.
Magazines like EGM and GameFan would have crazy cool ads in the back for shops that carried import games, along with anime posters, toys, and videos. I never ordered anything from these because I never had the money, but I’d be lying if I said I didn’t read their huge release lists and salivate over the prospects of owning a Dragon Ball Z or Sailor Moon game for the Super Famicom.
I included this cover for the headline that reads “Is 1999 the year Nintendo gets it right?” See, people think that the media has only started to beat up Nintendo with the Wii, but the fact is that they always love beating up on Nintendo. I suspect that same headline will be on the cover of some game magazine after this years E3. Some things just never change.
I thought this Panzer Dragoon Saga (Sega Saturn) ad was kind of funny, even though it’s a terrible ad. That game got a limit run of copies when Sega had already pulled the plug on the Saturn. This ad makes light of the limited quantities of the game and tells the person to cut out the mask and just pretend to be the character from the game to get your fix because chances are you’re not going to get it or play it.
I’m totally keeping these issues of Nintendo Power. You’re looking at almost the first two full years of Nintendo Power magazine (minus the issue that Simon’s Quest graced the cover of), which at the time was a bimonthly publication. These were the real reason I even started digging through all this stuff. You’ll see them in some capacity in ROM Vol 2.
There was a contest in the back of an early issue of NP where you could win tickets to see the upcoming TMNT movie. I took a shot of this image because it was the first shot I ever saw of the TMNT movie. I had heard the movie was coming but I didn’t know anything about it. In fact, I think I assumed that it was just going to be the cartoon. This single image was somewhat mind blowing to my young mind at the time. I just remembered staring at it for a long time wondering how that Leonardo worked and moved around. I was beyond pumped.
While NP, EGM and GamePro were my mains, I grabbed other mags here and there over the years. That’s the second to the last issue of the short lived Dreamcast magazine, along with a handful of Japanese mags, two from the N64 era that I bought from a shop in north Jersey that had a huge bookstore with lots of publications from Japan. The Weekly Famitsu I snagged on my honeymoon in Japan, because how could I not buy that week’s issue? And then there is the only issue I owned of Next Generation, can you guess why I bought that one?
So that’s just a couple things I noted while sorting through my magazines. I could probably find way more other odds and ends, but I thought this was enough for now.
Read the rest of the Magazine Treasure Chest
Part 1 – First Drawings of Jacquo
Part 2 – My work sort of in print
Part 3 – Magazine Memories
Part 4 – Old Drawings