Thoughts on the big three from E3
Another year, another E3 I didn’t get to attend. It’s okay though, because the conferences are my favorite part of the show, and I get to watch them online for free anyway. The biggest take away from this year is that the industry still doesn’t “get it.” Once again we’re being treated to nothing but shooter after shooter, and in a lame attempt to grab the expanded market, we’re shown absolutely insulting “casual” games.
Most eyes were on Microsoft this year since they’ve spent the last year telling us how great Natal, now known as Kinect, would be. It would usher in a new era of gaming much like the Wii and soon we would all be believers in Microsoft’s vision. Well in that year it seems all Microsoft has managed to come up with are a bunch of Wii-too titles including Sports, Kart racing, Dancing, and Fitness. Some games admittedly looked better than others, but nothing on display here is a game changer outside of maybe Dance Central, the latest rhythm game from Harmonix. Of the 15 launch titles, 4 of those launch titles will be Fitness games. Talk about overkill.
While some of these games could end up being fun regardless of looking like uninspired mini-game fests, will the public be willing to shell out the rumored 150 dollars for the device? That’s only part of the problem too. Microsoft wants the expanded audience, an audience they don’t currently have, meaning they need people to buy Xbox hardware in addition to Kinect. I imagine we’re going to be looking at something double the price of a Wii in the end. The people that haven’t bought a Wii yet will most likely pass on Kinect and an Xbox. For the people that already have a Wii, why update to Kinect? What is the incentive? Even if Dance Central turns out great, I get the feeling it doesn’t stand a chance against Ubi Soft’s Just Dance 2.













