5 Bad Precedents set by the Xbox 360

Posted under: Gaming, Game Editorials, Whore Daddies
By: Steve on August 24, 2007 at 11:56 am

sku.jpg

This has been a common complaint since the Xbox 360 launched and I’m sure there will be many Xbox apologists who will dismiss this article with now-standard “QQ” argument. However, I’m going to take the hits and write this post anyway. Microsoft has set so many bad precedents with the Xbox 360 that I shudder to think what repercussions will occur for console generations to come. So without further ado:

Article starts after the jump…

1. Multiple SKUs

When did the word SKU (pronounced: Skew) become an acceptable Internet buzz-word of choice for every 16 year-old, game blogger and industry ‘expert’ out there? Something about this word ignites the kill instinct buried deep within me that has been repressed by generations of sociological demasculation. Unless you work in the warehouse that stores crates of Xbox 360’s you have no business using the word SKU in casual conversation. I’m convinced that Microsoft wants to make the Xbox into the iPod of game consoles. Two was bad enough, removing the hard drive divided the potential users (even though everyone probably got one anyway eventually) for developers. They either had to alienate some players with “HDD Required” stickers or dumb down aspects of their game so that all players get the lowest common denominator experience.

2. Wait longer, better hardware

If I have learned one important lesson with the Xbox 360 it is this: I will never buy another Microsoft console in the first 2 years ever again. If I were a more ambitious man, I’d be scouring Google for that quote from Microsoft PR about how HDMI is not important for next-gen gaming. However, I’m not that eager to dig through all the crap I’d find. Now, this is where someone inevitably says “But every console has hardware revisions! What about the PS2!? Huh!? Cry more!!”. It’s true, consoles receive hardware revisions over their lifespan… but it’s not usually an upgrade. The more substantial ones also came about 4-5 years into the console’s life cycle, not 18 months. The fact of the matter is this: early adopters contribute to the success of a console… they can make or break it. You don’t want to piss off your core audience by showing them that people who wait will pay less for better hardware. You on your 4th or 5th 360? You should have held out for that sweet 65mm chip that’s coming Fall 2007 (more about that later). Want the latest, greatest audio/video connection? Wait a year we’ll put HDMI in all our consoles. 12GB (20GB minus reserved space) Hard Drive big enough for you? Don’t worry, in a year or so you’ll be getting a 120GB HDD standard in our $450 model. If that doesn’t work for you, buy a new HDD for$180 dollars. Which brings me to the next point…

3. Overpriced Proprietary Accessories

I’d like to take a moment and extend a personal ‘Thank You’ to everyone that ran out and plopped down $180 (plus tax) on that 120GB laptop hard drive in a shiny piece of plastic. You’ve sent Microsoft a clear message that it’s okay to mark up hardware 200% because people will buy anything if theres no alternative. Some people (me, for instance) were hoping that is this thing sold badly enough that we’d see a reasonable price drop by the end of the year. I wouldn’t count on that now, Microsoft knows the score and they’ll be milking this one as long as possible. For all the things Sony did wrong with the PS3, I give them a huge heap of credit for giving users the ability to upgrade their HDD with any 5400 RPM laptop drive they want. The first thing I did upon getting my PS3 was to upgrade the drive to 120GB for roughly $75.

Microsoft has also leveraged their closed wireless protocol to keep any 3rd party manufacturers from making wireless accessories for the 360. I’m sure there’s some standard PR answer documented somewhere about ‘quality control standards’, but lets call a spade a spade. For all their championing about giving their users ‘choices’, it’s really about limiting them to buying 1st party hardware solutions at the prices they want to charge for them. Period.

4. It’s okay to rush sub-par hardware onto the market and apologize later

This one goes back to what I was saying about early adopters; what’s that saying about it being better to beg for forgiveness than ask for permission? I’m not sure if that is 100% applicable in this case, but for some reason it’s stuck in my head today. Microsoft wanted to be first to market this generation, it was their #1 goal. That is an indisputable fact that has been quoted in several interviews with Microsoft executives. They attributed most of the first Xbox’s failures against the PS2 to the fact that it came out first, which may have been true. However, in order to do this they pushed a product out into stores that obviously had not been tested thoroughly and created one of the biggest hardware crap-outs in video game console history. We’ll never know the true percentage of 360’s died. I know I had one go on me. I personally know plenty of people that are on their 2nd, 3rd, or 6th unit. I’m sure there are vast numbers of people who have never had an issue with their 360 and I’m very happy for them. However, it does not negate the fact that record numbers of people have had 360’s die on them.

5. People are willing to pay too much money for digital downloads

Fact: Every game that comes out on the Xbox 360 should have free gamer pics and themes on the disc. Charging someone an additional $2-5 dollars for this crap after they just spent $60 on the game should be punishable by testicular-electrocution. Micro-transactions (a word i hate almost as much as Sku) are a snowball rolling down a mountain, they’re almost unstoppable.

I don’t mind the concept of paying for additional maps and single-player campaigns, as it seems better than having a full priced add-on pack masquerading as a true sequel (GRAW 2, I’m looking in your general direction). I do mind paying for stuff that other people get for free. So when Ubisoft puts out 4 new Rainbow Six: Vegas maps and lets PC users download them for free, it kind of pisses me off that I have to spend $10-ish dollars for them. The Guitar Hero 2 fiasco is particularly disheartening. Charging $5 for a pack of 3 songs that were directly ripped from the original PS2 game just left a lot of people with a bad taste in their mouth, but Activision still managed to sell a crap-ton of them. So what’s the lesson they learn as a company? People will lap shit up when you put it out there.

Now based on what I wrote above, the blame seems to rest with the publishers. However, it’s been widely reported that many of the fees charged by publishers have been imposed by Microsoft. Who knows what the truth is, it seems like it keeps flip-flopping back and forth. Regardless, the concept of micro-transactions are here to stay and it’s going to take some resistance by the consumers to regulate how out-of-control the pricing gets.

Closing Statements

So, to wrap this whole thing up… I’m not implying that the Xbox 360 is the only system to set bad precedents this generation. I may write up a similar article for the Wii and PS3 as well because they’ve both had their share of crap. Most of these are common knowledge to anyone who frequents the game blogs and message boards, but I wanted to try and put them together in a cohesive way. I’m sure the hardcore Xbox defenders will hate this, I understand. I’ve spent plenty of time defending the 360 to my friends, but lets wade through the bullshit and face the truth: Microsoft took a lot of shortcuts to be the first next-gen console on the shelves and as a result we’ve been paying for their mistakes.

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Comment by Steve

August 24, 2007 @ 1:07 pm

I’d like to make an addendum to this just to say that I understand that Microsoft’s extended 3-year warranty policy and repair service makes up for some of the mess. But it should never have been necessary in the first place.

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Comment by Ganklin

August 24, 2007 @ 4:47 pm

a couple of posters over at dig.com don’t think have different versions is a bad thing. as long as the basics are the same across the board, then i don’t see having multiple versions as a bad thing. for example, if a HDD is in one, it should be in all of them. however, i guess i don’t see the harm in having another retail version with say a larger HDD for a few extra beans.

however, add ons are a terrible idea and is one main reason why HD-DVD isn’t gaining foothold with the 360. historically speaking, practically every add-on ever introduced into a console’s lifespan never panned out. add-on’s have proven to divide your consumer base.

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Comment by Steve

August 24, 2007 @ 4:56 pm

I agree the difference in hard drive space isn’t a big deal, but not having one at all causes problems for developers that effect everybody. Also, to upgrade a 20GB HDD to a 120GB HDD costs twice the difference between the Elite and Premium models… that’s just not right.

Like I said about the PS3, they give you the choice (Microsoft’s favorite word) to upgrade your HDD using any compatible drive you want. Which is why I’m confused about why they made an 80GB version and started marketing it.

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Comment by jahosive

August 24, 2007 @ 6:23 pm

I am sorry, I know you said you MAY write an article addressing the PS3, but I don’t think people really get the fact that you can bad mouth the 360 all you like, but they at least ARE ATTEMPTING to right the wrongs they made, how about sony? The majority of the people out there that bash the 360 have not moved next gen yet and are “waiting” until the price becomes right, but as you said it is the early adopters that make or break a system from the start. I will be much more likely to support MS in the future than Sony now. I spent $800 (didn’t get a preorder in on time) on launch week for a 20G PS3. I was PROMISED quality game releases, some within weeks of launch (LAIR, yes it is finally coming out 10 months late + Motorstorm 4 months late) and more within 6 months (Heavenly Sword). I am not into FPS, so that left Resistance out, and I picked up a 360 for much less only 1 week prior to the PS3. Sony has done an excellent job of distancing me more than the fact that I STILL DON’T OWN A SINGLE PS3 GAME, by dropping the price and increasing the HD. That means that I spent $800 on a sku that doesn’t now exist and got the crappiest version of a console all for nothing. I am more frustrated at the fact of the additional money charged and how much less product is out there close to the same time out of the gate as when I bought the 360. Say what you want about MS, but at least I was able to use their console one year into it. And if anyone wants to bring up the BD thing, then I will at least say that I am glad I wasn’t an early adopter on it from Sony’s perspective. $1000 on their first gen players that now are nothing more than a large retangular drink coaster due to the fact that they are not upgradable and do not support BDJ, meaning that soon some of the BDs won’t even play the main title let alone the special features, but I never see any one mentioning about those poor saps that Sony obviously doesn’t care about. I’ll take a company that extends it warranty to try to compensate than a company that says screw those who are upset and just please the newcomers.

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Comment by Ganklin

August 24, 2007 @ 6:32 pm

hey jahosive. you made good points, but don’t worry. sony has gotten its share of crap from us in the past:

http://www.shamoozal.com/nerdlog/2007/02/11/sony-owes-me-360000/

the 360 has been plagued with hardware issues from the get go. MS has to offer some kind of replacement program otherwise they’d be seriously screwed.

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Comment by Phil

August 24, 2007 @ 7:18 pm

Yo Super Nintendo FTW.

Mine still works, it doesn’t need a hard drive or memory card, and it still has the best games on the planet.

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Comment by Phil

August 24, 2007 @ 7:20 pm

Actually on a serious note, I too had a row with the PS3 on here before as well as you can find here

http://www.shamoozal.com/nerdlog/2007/06/28/how-i-finally-joined-next- gen-gaming-and-then-put-it-away/

I also trashed the Heavenly Sword demo pretty openly. However, that Folklore demo is mighty fine.

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Comment by Ganklin

August 24, 2007 @ 8:50 pm

you had a “row”, eh? was ron and hermione there too? hahhaha

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Comment by Steve

August 24, 2007 @ 11:13 pm

Thanks for the feedback Jahosive, you make valid points. I guess everyone has different experiences. Truth be told I own all three consoles and I’ve had generally good experiences with all 3. Even when my 360 got the RROD I found MS’s ervice to be quite good.

I think it’s perfectly healthy to criticize the missteps these companies make.

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Comment by jahosive

August 26, 2007 @ 9:17 pm

I also own all three next gen, and own none of the last gen. That has led to more frustration with the PS3 as I am a GH2 fan and really really wanted Rock the 80’s, but GH controller doesn’t work on PS3, lol. I have not experienced a RROD yet on my 360, but I do expect it at some point. I can’t even say anything about my PS3, as I only use it for a DVD player.

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Comment by Ganklin

August 27, 2007 @ 1:00 am

man count yourself lucky. i just got a PS3 last week and i think i got to return it. the HDMI port on my HDTV is busted i think, and now i’m pretty sure the multi-out on the PS3 itself is all screwed. when i use component i get a B&W image and i have to put pressure on the actual connector part to get it to display properly.

man, i hate these systems.